============================================================================ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ============================================================================ F I N A L F A N T A S Y V I I `-`-`-`-`-`-`-`-`-`-`-`-`-`-`-` f i n a l f a n t a s y v i i >> BOSS FAQ << ============================================================================ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ============================================================================ Author: ParanoidXE Email: paranoidxe@yahoo.com Version: 1.0 **************************************************************************** [Terms & Conditions] - No Modifications of this document can be made - If you take any information out of this guide you will give credit to the author (me) - This guide is not to go on any other site other than: Fresh Baked Games (www.fbgames.com) So save yourself the trouble and don't ask to put it on your site - This document can be freely disturbed in its orignal electronic form, it can be printed but for PERSONAL use only. ============================================================================ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ============================================================================ *^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^* * T H E B O S S F A Q * *^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^* ---------------------------------------------------------------- -[ Guard Scorpion Mako Reactor No. 1 ]- Stats: HP-800 EXP-100 GIL-100 AP-10 ---------------------------------------------------------------- Partial Effect: Lightning Spells Invulnerable: Gravity Spells The Guard Scorpion is the first boss you will meet in the game, he isn't very tough, but he does have a secret. If he raises his tail during battle and you attack, he will counter with a very powerful lightning attack to ALL party members. Use Regular Attacks when the tail is down, and defend when the tail is up. ---------------------------------------------------------------- -[ Air Buster Sector 5 Reactor ]- Stats: HP-1200 MP-0 EXP-180 GIL-150 AP-16 ---------------------------------------------------------------- Partial Effect: Lightning Spells Invulnerable: Garvity Spells Air Buster is vulnerable from back attacks, so make sure you use your most powerful attack when his back is turned at you. You may want to use Bolt instead of attacks on weak fighters such as Tifa. Make sure you watch your HP because Air Buster is able to display some powerful attacks. --------------------------------------------------------------- -[Aps Sewers]- Stats: HP-1800 MP-0 EXP-240 GIL-0 AP-22 Weakness: Fire --------------------------------------------------------------- Aps is a rather easy boss, his attacks actually hurt him in some case scenarios. You need to ensure you keep your allies HP up because his Tsunami can take some good attacks off of all allies. ---------------------------------------------------------------- -[ Reno Pillar ]- Stats: HP-2500 MP-120 EXP-660 GIL-1500 AP-60 Partial Effect: Fire, Ice ---------------------------------------------------------------- Reno is pretty easy, but you have to watch out for the pyramid attack which puts an ally in a pyramid and makes it so they are unable to attack. In order to get a affected ally out of it, you need to have an unaffected ally attack it. Have you allies attack or use Fire/Ice attacks on Reno, and he should be down in no time. ---------------------------------------------------------------- -[H0512 Shinra Tower]- Stats: Unknown (maybe in later version) Weak: None ---------------------------------------------------------------- H0512 is a pretty simple opponent, but in order to make it easy you should have Cloud equipped with Long Range Materia so he can effectively attack. Ignore H0512's buddies, as they are nothing but distractions and H0512 will revive them if one dies. Watch your HP and keep attacking. ---------------------------------------------------------------- -[Rufus & Dark Nation Shinra Tower]- Stats: HP-750 MP-0 EXP-240 GIL-400 AP-35 Weak: None ---------------------------------------------------------------- First things first, start with the Dark Nation that accompanies Rufus, by casting Lightning Attacks on him. Then move to Rufus, and just use regular and Limit Break attacks. Watch your HP because Rufus' shotgun blast can be dangerous. ---------------------------------------------------------------- -[Motor Ball Motorcycle Chase] Stats: HP-2600 MP-120 EXP-440 GIL-350 AP-45 Weak: Lightning Attacks ---------------------------------------------------------------- Motorball seems to be a long battle, but if you use lightning with all your allies he shouldn't take too long to defeat. Motor Ball has a powerful attack that can inflict as much as 250 HP against ALL allies, so WATCH YOUR HP. ---------------------------------------------------------------- -[Bottomswell Junon Harbor]- Stats: HP-2500 MP-100 EXP-550 GIL-1000 AP-52 ---------------------------------------------------------------- Bottomswell requires the Long Range Materia equipped on Cloud. Have Barret and Cloud attack and use magic on Bottomswell, then have the third party member focus on casting magic to heal the party, and use magic to attack when there is a chance. ---------------------------------------------------------------- -[Jenova-BIRTH Shinra Boat]- Stats: HP-4000 MP-110 EXP-680 GIL-800 AP-64 Weakness: Flame Thrower Enemy Skill ---------------------------------------------------------------- If you learned Flame Thrower Enemy Skill use this consistantly on Jenova. Have everone else attack and use their most powerful spells. You can use Shiva and Choco/Mag Summon Spells for some decent damage. ---------------------------------------------------------------- -[Dyne Corel Prison]- Stats: HP-1200 MP-20 EXP-600 GIL-750 AP-55 Weakness: None ---------------------------------------------------------------- Dyne is a single fight between him and Barret. Have Barret use his regular attacks and use Limits. You should keep your HP above at least 300 or more, because Dynes final Molotov Cocktail attacks will do some serious damage. ---------------------------------------------------------------- -[Gi Nattak GI Cave]- Stats: HP-5500 MP-200 EXP-1400 GIL-3000 AP-150 Weak: Holy Spells ---------------------------------------------------------------- Gi Nattak is a pain, not because of himself because of the Soul Fires that accompany him. You should use Cure spells against Gi since he is a undead monster. Also, use summon magic such as Shiva or Choco/Mog. If you run out of MP, this is where you should use regular attacks, but rely on magic first. ---------------------------------------------------------------- -[Lost Number Shinra Mansion]- Stats: HP-7000 MP-300 EXP-2000 GIL-2000 AP-80 ---------------------------------------------------------------- Lost Number can be tough if you don't know what you are doing. Have Aeris in your team and her limit breaks at Level 1. Have Aeris use her limit break of Seal Evil the first chance she gets. Now fight the Red Side with Physical attacks and fight the purple side with powerful magic spells. Use Choco/Mog to have a chance paralyzing the Monster. ---------------------------------------------------------------- -[Materia Keeper Mt.Nibel]- Stats: HP-8400 MP-300 EXP-3000 GIL-2400 AP-200 Absorbs: Fire Invulnerable: Gravity Magic ---------------------------------------------------------------- Use limit breaks whenever possible, and cast spells such as Bolt 2 and Ice 2, then switch to normal attacks if MP gets low. Make sure one of your team members is always ready to cast Cure-All on all allies of your party. ---------------------------------------------------------------- -[Palmer Rocket Town]- Stats: HP-6000 MP-240 EXP-1800 GIL-5000 AP-98 ---------------------------------------------------------------- Use the Choco/Mog attack, and Aeris' Seal Evil Limit Break. Then speed the team up with the use of Haste and just keep pounding on him, he isn't that tough of an opponent. ---------------------------------------------------------------- -[Rapps Wutah]- Stats: HP-6000 MP-300 EXP-320 GIL-20000 AP-33 ---------------------------------------------------------------- Rapps is a pretty tough opponent since no magic is available for you to use. Have Vincent and Barret fight aside Cloud, when Barret gets his Limit break, have him cast Mind Blow to suck some of that MP Rapps has. Have Vincent use any transform into any beast forms. Use any Items that cast spells like Bolt. Make sure you have lots of Hi-Potion and Phoenix Downs for this battle Good Luck. ---------------------------------------------------------------- -[Gorki Wutah]- Stats: HP-3000 MP-150 EXP-1500 GIL-0 AP-50 Weak: Wind Spells ---------------------------------------------------------------- Have Yuffie equip Elemental-Gravity Materia combination, plus give her a Cure, Barrier, and Counter Attack Materia. Gorki will cast Demi 2 but it won't do much with the Materia equipped. Have Yuffie cast Haste to keep her up to speed. ---------------------------------------------------------------- -[Shake Wutah]- Stats: HP-4000 MP-180 EXP-2200 GIL-0 AP-50 Weak: N/A ---------------------------------------------------------------- Have Yuffie cast Haste and Barrier. Keep your HP up and cast Choco/Mog to freeze Shake and the fight should be easy. ---------------------------------------------------------------- -[Chekhov Wutah]- Stats: HP-5000 MP-210 EXP-2900 GIL-0 AP-50 Weak: None ---------------------------------------------------------------- Cast Barrier and Haste. Make sure the Jem Ring is equipped before battle. Now just use regular attacks. ---------------------------------------------------------------- -[Staniv Wutah]- Stats: HP-6000 MP-24 EXP-3600 GIL-0 AP-50 ---------------------------------------------------------------- Use same methods as described against Chekhov. ---------------------------------------------------------------- -[Godo Wutah]- Stats: HP-6000 MP-240 EXP-5000 GIL-4000 AP-60 ---------------------------------------------------------------- Godo is the hardest of the Wutah monsters. You should approach Godo using the following measures: - Equip Counterattack,Heal,Cure,Time, and Barrier Materia. - Equip the Added Effect-Poison Materia with her weapon - Cast Haste, Barrier, and Regen - Use attacks and keep your HP up. ---------------------------------------------------------------- -[Red Dragon Temple of the Ancients]- Stats: HP-6800 MP-300 EXP-3500 GIL-1000 AP-200 Weak: N/A Immunity: Gravity Spells Absorbs: Fire Spells ---------------------------------------------------------------- Cast Regen at the beginning of the battle, then continue your assault with BIO 2, then cast Barrier and Haste. Have someone equipped with Deathblow Materia attack. Now just have the other members do regular attacks. ---------------------------------------------------------------- -[Demon's Gate Temple of the Ancients]- Stats: HP-10000 MP-400 EXP-3500 GIL-4000 AP-220 Weak: N/A ---------------------------------------------------------------- First off cast Slow on Demon's Gate, as he is a fast attacker. Cast Barrier and Haste as usual. Use Softs when your party members become Petrified. Fight as usual, and keep your HP up. ---------------------------------------------------------------- -[Jenova-Life City of the Ancients]- Stats: HP-10000 MP-300 EXP-4000 GIL-1500 AP-350 Weak: N/A ---------------------------------------------------------------- Have Cloud be equiped with Water Ring, and have Haste be casted on all party members for a speed advantage. Use Quake as a weapon against Jenova. Cast Regen and M. Barrier to help protect your allies. If Jenova manages to use Barrier on himself cast DeBarrier to rid him of his Barrier. ---------------------------------------------------------------- -[Schizo Gaea Cliffs]- Stats: Left Side HP-18000 MP-350 EXP-2200 GIL-1500 AP-120 Right Side HP-18000 MP-350 EXP-2200 GIL-1500 AP-120 Weak Left: Fire Spells Weak Right: Ice Spells ---------------------------------------------------------------- Cast MBarrier and Regen on the Team. Have party members use Ice 3 on the right side of Schizo, and have another member cast Fire 3 on the left side of his body. ---------------------------------------------------------------- -[Jenova-Death The Crater]- Stats: HP-25000 MP-800 EXP-6000 GIL-5000 AP-400 Weak: None ---------------------------------------------------------------- Have the party start with casting MBarrier, Haste, and Regen on the entire party. Cast Slow with another party Member, keep the spell Esuna ready in case Jenova casts Silence on the entire party. Attack as usual. ---------------------------------------------------------------- -[Ultimate Weapon Mideel]- Stats: HP-10000 ---------------------------------------------------------------- Cast MBarrier on all party members, and use limit breaks. The main idea of this battle is just to survive. Make sure your HP is always high. ---------------------------------------------------------------- -[Carry Armor Underwater Reactor]- Stats: HP-24000 MP-200 EXP-2800 GIL-4000 AP-240 Weak: Lightning Attacks ---------------------------------------------------------------- Have the entire party get protected by MBarrier, and use spells such as Bolt and Ramuh to inflict the most damage. During the battle Carry Armor may pick up one of your allies and make them unusable or even kill them, just make sure to revive when this happens. Attack Carry Armor as you would do normally. ---------------------------------------------------------------- -[Rude Rocket Town]- Stats: HP-9000 MP-240 EXP-3400 GIL-3000 AP-80 Weak: N/A ---------------------------------------------------------------- First focus on Rude's allies, the attack squad so they can't put you to sleep. When they are defeated, focus all your energy on Rude, you can just use regular attacks and he should be dead in no time. ---------------------------------------------------------------- -[Diamond Weapon World Map]- Stats: Unknown ---------------------------------------------------------------- The Diamond Weapon is pretty easy, simply cast MBarrier on your entire party and cast Regen/Haste on entire party. Use spells such as Knights of the Round, Comet, and Ultima to bring him down quickly. If you get silenced or out of MP use attacks or fill the party member up with ethers. ---------------------------------------------------------------- -[Reno/Rude/Elena Midgar]- Stats: Reno HP-25000 MP-200 EXP-5500 GIL-5000 AP-600 Rude HP-28000 MP-250 EXP-5500 GIL-5000 AP-600 Elena HP-30000 MP-100 EXP-6400 GIL-7000 AP-800 ---------------------------------------------------------------- This is one of the more tough battles. Cast Wall, Regen, and Haste on all allies. Use attacks that attack all three of them at once for maxium comfort. Use Summon spells, and use Bio. Make sure you watch your HP like a hawk during this Battle. ---------------------------------------------------------------- -[Proud Clod]- Stats: HP-60000 MP-320 EXP-7000 GIL-10000 AP-1000 Weakness: None ---------------------------------------------------------------- First you must target the armor. Start your setup with Wall, Regen, and Haste. Use regular attacks against the Armor, it is also recommended that you use Slash-All Materia for damage to both components. If you have Knights of the Round you can use it to pull an instant kill. --------------------------------------------------------------- -[Hojo Battles]- Stats: Hojo HP-11000 MP-120 EXP-2000 GIL-2200 AP-150 Helletic Hojo HP-10000 MP-300 EXP-0 GIL-0 AP-0 Lifeform Hojo HP-30000 MP-100 EXP-25000 GIL-6000 AP-2500 --------------------------------------------------------------- The first battle with Hojo isn't too difficult, concentrate on Hojo only, and forget his lil companions. Cast Haste on the entire party, and use Deathblow for a quick victory. You may also use Strong Magic Spells. The second battle is a little tougher, first focus attacks on that that right arm, when it is destroyed go for the torso area, and forget about the left arm. The third and final battle with Hojo is the hardest becase he can attack extremely fast. You should have someone equipped with Counter Attack Materia. Setup Wall and Regen during this battle. Use your most powerful attacks. ---------------------------------------------------------------- -[Jenova-Synthesis]- Stats: HP-43000? MP-?? EXP-60000 GIL-?? ---------------------------------------------------------------- Jenova-Synthesis has three parts to him, so it is essential to equip the Slash-All Materia. Have the usual defense of Wall, Regen, and Haste. If Jenova-Synthesis gets a 5 count, then be prepared to heal your allies, as it will perform Ultima on all party members. ---------------------------------------------------------------- -[Bizarro-Sephiroth]- Stats: Undetermined ---------------------------------------------------------------- Do yourself a favor, if you have Knights of the Round cast it for an instant victory...otherwise follow the directions below: - Cast Wall and Regen immediately - In Single Team assault, focus on defeating Sephiroth's Left and Right Magics, When they are destoryed aim straight for the core. When that is defeated attack the Toso section until he dies. - In a Double Team Assault, have team 1 focus on defeating the head and left magic. Then have the 2nd team focus on defeating the right magic and head. Have the team on the right attack the right side of the core, when it is defeated, switch to the left team and have them finish the left side of the core. ---------------------------------------------------------------- -[Safer Sephiroth]- Stats: Undetermined ---------------------------------------------------------------- Well you have finally made it to Sephiroth himself. This is how I recommend you defeat Sephiroth: - Cast Wall, Regen, Haste on all party members - Heal anyone seriously injured in the last battle - Replenish MP - Attack with your most powerful attacks you have! - Maintain Wall, and use DeBarrier when Sephiroth trys to protect himself. Sephiroth Assaults include: Pale Horse - hits all allies with every status imaginable Super Nova - inflicts approx. 5000 HP to every party member Deen - inflicts 1000 to 1500 HP damage to ally